Tales From The Code Front Stories in words and pictures

Now playing ...

Right now I'm playing the damn best Fallout in ages - Outer Worlds ( by @Obsidian ). Everything screams Fallout, except it is almost better in almost every way (which isn't surprising as the original Fallout devs and the makers of Fallout: New Vegas made it).

[TLDR] It is bright, colorful and fun.

The space setting allows for more than the 50 shades of brown the usual Fallout comes in and the alien vegetation and monsters make heavy use of that freedom. Buildings and indoor environments have that nice mid-century-sci-fi vibe to it, which I adore a lot.

(Image from https://outerworlds.obsidian.net/en/media)

I'm mildly annoyed by the fact that hibernating doesn't work on Xbox (on the Xbox One X), so every time you fire up the machine and go to the game, it shows your last "screen" for a few milliseconds, then shows a loading screen and throws you back at the start screen from where you can continue (or load).

Luckily load times are short, so it isn't as annoying as with Elite. I usually save the before I turn off, so I'm not sure if you continue your game where you left or your last save (or the auto-save) - I may have to check that.

The UI-font on the other hand...
I'm playing on a 44'' 4k TV, on the couch roughly 4m away from it. I don't know how they test these games for consoles, but I imagine that they simply hook up the gear to a 22'' monitor and play on a desk - so they probably don't notice that the font is too DAMN SMALL! - alas, this is a problem the game shares with a few other games (like The Witcher 3 before they patched in a bigger font).

Most of the text is barely readable without too much squinting, but some of the descriptive texts (on weapons for instance) seem to be written in an 8px font (using an unholy muted color as a bonus).

The patch promises a bigger font for conversations and subtitles, though.

That's just too damn small, worse on inventory/quest/info screens.

I'm not sure if fixes the (minor) issues with inventory/item management, like comparing items. You have to activate it and it is lacking visual clues for "which item I'm comparing", ie: the item you activated compare on and the item you compare to, let alone showing which of these might be currently equipped.

The same goes for shops, so far I haven't discovered a way to compare the shop item to the item I currently have equipped. I've already bought a few items in the belief they might be better than what I have, only to discover that the new item had slightly worse stats.

So, is it worth my time?

I had a slightly sour taste after playing Fallout 4 and plain ignored Fallout 76, but I still was hoping for a new Fallout. I think this is as close as you could ever get to play a new (and good) one for a long time.

Dialogues are fun and witty (even bordering on sarcasm at times), the crew you assemble during the first hours is quite likable (except maybe the vicar, but I still can push him out of the air-lock ...) and the quests (even though nothing special so far) manage to keep me entertained.

Right now it is included in the Xbox Game Pass (not an affiliate link), which makes it a #1 choice to try it.

And on this note ...
... happy gaming, @nGFX